Space Empires A 4X Space themed Strategy Game made with Flutter
Bagirishya Rwema Dominique
To clone and run this application, you'll need git and flutter installed on your computer. From your command line:
# Clone this repository
$ git clone https://github.com/rwema3/Space_Empires
# Go into the repository
$ cd space_empires
# Install dependencies
$ flutter packages get
# Run the app
$ flutter run
- Cross Platform
- Web (Tested)
- Android (Tested)
- Ios (Not Tested)
- Responsive (Works in both Orientations)
- Adaptive (Works Beautifully in almost all screen sizes)
- A basic custom Computer AI
- All the Essential Screens/Views are done
- All the required actions for Player and Computer are defined and working
- All the Buildings/Stats/Upgrades/Ships have the desired effect
- The game follows all the defined rules
- Computer AI can take all the actions, just like a regular player
- Null-Safe and follows Lint Guidlines
- A better budget allocation strategy for computer AI
- The AI can be too aggressive sometimes
- A better chat and relations strategy for Computer AI
- A more balanced Stats allocation and reward system
- Audio Effects
- Refactoring and Optimization
- Your health and happiness :)
Most of these can be fixed by just tweaking the constant values and numbers. (services>game.dart) Associated TODO tags can be found over the Project, so feel free to play around with the values. The Project will remain open-source and any contribution or feedback will be highly appreciated
These are the packages used in this Project
Package | Description |
---|---|
after_layout | Helps execute code after the first layout of a widget has been performed |
animated_text_kit | Provides Cool and Beautiful Text Animations |
carousel_slider | For Slidable Cards |
flutter_animated_dialog | For Animated Dialogs |
flutter_staggered_grid_view | For Planets Alignment |
flutter_svg | To render SVG |
provider | Provider State Management |
lottie | For Lottie Animations |
sizer | Helps with Responsiveness |
rive | For Rive Animations |
shared_preferences | For Data Persistance |
lint | Rules handler for Dart |
The project directory structure is as follows:
├── android
├── asset
├── build
├── ios
├── lib
├── analysis_options.yaml
├── pubspec.lock
├── pubspec.yaml
Directory | Description |
---|---|
models | Contains Model Class for Ships, Planets, Rulers |
screens | Contains the UI class for all the Screens |
services | Contains the Game Service, Player Service and all Core Logic |
utility | Contains app-wide constants, common functions |
widgets | Contains UI Blocks and Other Functional Elements |