This repository contains a project for CSCI 466 Networks.
Partners: Kincade Pavich, Keinan Balsam
We wrote a distributed implementation of the game "Battleship" using python3. We also defined application-specific HTTP messages to send information from one player's client to the other player's sever.
A detailed outline of the requirements for this lab can be found in the "Assignment_1_Instructions.pdf" document. A demo of our functional client/server Battleship game can be found at this YouTube link: https://youtu.be/knaKXVUNX4k