forked from paritytech/parity-bridges-common
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
# Note for reviewer Most changes are just syntax changes necessary for the new version. Most important files should be the ones under the `xcm` folder. # Description Added XCMv4. ## Removed `Multi` prefix The following types have been renamed: - MultiLocation -> Location - MultiAsset -> Asset - MultiAssets -> Assets - InteriorMultiLocation -> InteriorLocation - MultiAssetFilter -> AssetFilter - VersionedMultiAsset -> VersionedAsset - WildMultiAsset -> WildAsset - VersionedMultiLocation -> VersionedLocation In order to fix a name conflict, the `Assets` in `xcm-executor` were renamed to `HoldingAssets`, as they represent assets in holding. ## Removed `Abstract` asset id It was not being used anywhere and this simplifies the code. Now assets are just constructed as follows: ```rust let asset: Asset = (AssetId(Location::new(1, Here)), 100u128).into(); ``` No need for specifying `Concrete` anymore. ## Outcome is now a named fields struct Instead of ```rust pub enum Outcome { Complete(Weight), Incomplete(Weight, Error), Error(Error), } ``` we now have ```rust pub enum Outcome { Complete { used: Weight }, Incomplete { used: Weight, error: Error }, Error { error: Error }, } ``` ## Added Reanchorable trait Now both locations and assets implement this trait, making it easier to reanchor both. ## New syntax for building locations and junctions Now junctions are built using the following methods: ```rust let location = Location { parents: 1, interior: [Parachain(1000), PalletInstance(50), GeneralIndex(1984)].into() }; ``` or ```rust let location = Location::new(1, [Parachain(1000), PalletInstance(50), GeneralIndex(1984)]); ``` And they are matched like so: ```rust match location.unpack() { (1, [Parachain(id)]) => ... (0, Here) => ..., (1, [_]) => ..., } ``` This syntax is mandatory in v4, and has been also implemented for v2 and v3 for easier migration. This was needed to make all sizes smaller. # TODO - [x] Scaffold v4 - [x] Port github.com/paritytech/polkadot/pull/7236 - [x] Remove `Multi` prefix - [x] Remove `Abstract` asset id --------- Co-authored-by: command-bot <> Co-authored-by: Keith Yeung <[email protected]>
- Loading branch information
Showing
25 changed files
with
439 additions
and
504 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.