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What are you working on?

My primary project is a recovery tool for Unity game files called AssetRipper. Although it was initially one repository, development has branched out into several self-contained libraries suitable for external use in a wide variety of applications. For example, I have NuGet packages for texture decoding, Unity version parsing, and mesh file formats.

@ds5678

It would mean a lot to me if I had 5 sponsors 💖

Current sponsors 2

@benediktwerner
@K0lb3
Past sponsors 11
@Aprillion
Private Sponsor
@eai04191
Private Sponsor
@heinermann
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@oneped555
@Ooosh89
@NorahC-Sharonmills
@Aldin101
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Featured work

  1. AssetRipper/AssetRipper

    GUI Application to work with engine assets, asset bundles, and serialized files

  2. AssetRipper/TypeTreeDumps

    An archive of struct layout information for Unity versions

    Shell 23
  3. AssetRipper/MeshSharp

    3D library in pure C# that allows reading and writing in multiple formats.

    C# 14
  4. AssetRipper/Tpk

    A tool for compressing type tree dumps

    C# 16
  5. AssetRipper/BnkExtractor

    Extraction library for wem, bnk, and pck files

    C# 19

40% towards 5 monthly sponsors goal

@K0lb3 @benediktwerner

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