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RiffRunner (Just another guitar hero clone)

How to play

Key mapping

Controls

The A, S, J, K and L keys must be pressed according to the color of the note that is in the "detector". They respectively control the green, red, yellow, blue and orange notes.

Performance indicator

Located in the left corner, it increases with hits and decreases with misses. If the indicator reaches zero, the game is over.

Multiplier

Located in the right corner, it indicates how much the points are being multiplied with the hits. If there is an error, the multiplier resets.

Special bar

Located next to the multiplier, it indicates how much "special" can be used. The special can only be activated when the bar reaches halfway, with the space key.

How to build

The project already comes with the libs compiled for use in the 64-bit Windows system. Just compile using the settings already defined in the Visual Studio project.