The official implementation of "CityDreamer: Compositional Generative Model of Unbounded 3D Cities". (Xie et al., CVPR 2024)
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Updated
Aug 31, 2024 - Python
The official implementation of "CityDreamer: Compositional Generative Model of Unbounded 3D Cities". (Xie et al., CVPR 2024)
The official implementation of "GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation". (Xie et al., arXiv 2406.06526)
Procedural City Generation program implemented in Python and Visualized with Blender.
Procedural City-Generation Project. Sub-project of the FindingYonghee project.
Pandemic simulation on a city populated with blobs made in ThreeJS. Try the demo and directly affect the course of events.
Experiment in generating pseudo-random city using Perlin noise and Recursive backtracking algorithm.
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