No need for .NET Events! A thread-safe, high performance & easy to use cross platform implementation of the Event Aggregator Pattern.
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Updated
Apr 6, 2020 - C#
No need for .NET Events! A thread-safe, high performance & easy to use cross platform implementation of the Event Aggregator Pattern.
Simple event aggregation for Unity3D.
Simple event aggregator/messenger for .net applications.
Event aggregation (Pub-Sub) library for Xamarin and .NET applications
A simple Messaging framework for single threaded applications.
A very tiny, but very powerful MVVM framework, using convenience over configuration, with no further dependencies.
My take on a thread-safe, high performance & easy to use cross platform implementation of the Event Aggregator Pattern. Heavily inspired by Easy.MessageHub, trying to perform even better
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