A game of Chinese checkers where a user is able to play against an AI with multi levels of difficulty. The internal ai utilises the min-max algorithm
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Updated
Jun 8, 2022 - Java
A game of Chinese checkers where a user is able to play against an AI with multi levels of difficulty. The internal ai utilises the min-max algorithm
▞▞▞ Game-playing AI in Java for the board game of Tablut
A Go game playing AI Agent using MiniMax with Alpha Beta Pruning and Iterative Deepening algorithms
This is the final project for Intro to Java Programming course. I am tasked to to create a game-playing agent to play Connect Four.
Developed a game playing agent that performs a search across more than 650 states to get a look through of the game before performing each move using Minimax and Alpha-Beta algorithms.
Programming projects for CSCI561 Foundations of Artificial Intelligence
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