🦄 A Promise based REST and HTTP client for Unity 🎮
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Updated
Nov 30, 2023 - C#
🦄 A Promise based REST and HTTP client for Unity 🎮
Robust and efficient library for management of asynchronous operations in C#/.Net.
This is a simulation game with the raw UI. Primary purpose of this project was to implement an expandable code architecture.
Service locator (IoC Container), object factory, util classes and lots of services to ease the development of C# applications and games
This is a minimal farm game with the raw UI. Primary purpose of this project was to implement an expandable architecture.
MinerSweeper and Roulette. Experimenting the shared codebase between two games. Both are data driven. We can set the data in scriptable objects.
A lightweight Promises library derived from RSG C# Promises.
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