Procedural terrain generator with tessellation | C++ OpenGL 4.1
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Updated
Jan 31, 2021 - C++
Procedural terrain generator with tessellation | C++ OpenGL 4.1
Edge detection using the Sobel operator written in C++ and Assembly
Image Processing tasks done with opencv
Edge Detection algorithm has been implemented without using any image processing library.
Image processing, convolution, edge detection, Sobel Operator, C/C++ programming
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