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OpenGL bindings for Python 3

Python bindings for OpenGL 3.x and 4.x. Core profile only.

Slim and fast. Python only. No external dependencies.

It's just a thin ctypes wrapper around the OpenGL C API.

This will allow you to crash the Python interpreter! Why leave all the segfaulting-fun to the C programmers? ;)


Python 2 note: The raw bindings (from gl.api import *) actually works on Python 2. But that is by accident, not by design!


They are auto-generated from these files:

Tested on: Linux (Debian testing).

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