Ooodle Showdown is a party game with unique graphics playable by up to 4 people Have you ever wanted to play Assassin and hide and seek at the same time with your friends? Now you can can do that! The whole game was developed in 48 hours at the Global Game Jam hackathon in Birmingham, UK.
We made it easy for you to download and get started with the game. All you have to do is git clone https://github.com/tymscar/Ooodle-Showdown
After the game is downloaded, execute the included Ooodle-Showdown\Final.exe
file and you are ready to go.
The game is playable on keyboards and controllers alike.
Keyboard: W,A,S,D to move, E to shank and SPACE to ping.
Xbox controller: Left stick to move, X to shank, A to ping.
PS4 Controller: Left stick to move, SQUARE to shank, X to ping.
To look through the Unity3D project, we have also included all the file neccesary as well as the assets and scenes. All copyrights belong to their respective owners.
The game is made in C# using the Unity3D game engine. The player models and any other graphical assets are made in Photoshop and MagicaVoxel.
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Tymscar (Oscar Molnar - me)
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Georgina Davies
- Instagram: GeorgieDrawsThings
- Facebook: Georgina Davies
- Website: GeorgieDraws
- Email: [email protected]
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Georgi Pavlov
- Github: Gyp430
- Facebook: pavlovgosho
- Email: [email protected]
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Matty McDonald
- Github: lonewolfgfx123
- Facebook: matty.mcdonald.35
- Email: [email protected]