Skip to content

Commit

Permalink
unity frameWeight is 100
Browse files Browse the repository at this point in the history
  • Loading branch information
ousttrue committed Feb 5, 2024
1 parent 226df16 commit 6978be4
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Assets/UniGLTF/Runtime/MeshUtility/MeshIntegrator.cs
Original file line number Diff line number Diff line change
Expand Up @@ -64,7 +64,7 @@ void AddBlendShapesToMesh(Mesh mesh)
foreach (var x in BlendShapes)
{
//Debug.LogFormat("AddBlendShapeFrame: {0}", kv.Key);
mesh.AddBlendShapeFrame(x.Name, 1,
mesh.AddBlendShapeFrame(x.Name, 100.0f,
x.Positions.ToArray(),
x.Normals.ToArray(),
x.Tangents.ToArray());
Expand Down

0 comments on commit 6978be4

Please sign in to comment.