Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[MeshUtility] 統合時のblendshapeweight定数の修正 #2237

Merged

Conversation

ousttrue
Copy link
Contributor

@ousttrue ousttrue commented Feb 5, 2024

fixed #2233

おそらく UniVRM 内で100以外の値を使うことは無い。

@ousttrue ousttrue requested a review from Santarh February 5, 2024 06:41
@ousttrue ousttrue added the mesh label Feb 5, 2024
@ousttrue ousttrue changed the title unity frameWeight is 100 [MeshUtility] 統合時のblendshapeweight定数の修正 Feb 5, 2024
@ousttrue ousttrue merged commit 2feda77 into vrm-c:master Feb 8, 2024
1 check passed
@ousttrue ousttrue deleted the fix/integrate_blendshape_weight_1_100 branch February 8, 2024 08:05
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
2 participants