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Releases: xverse-engine/XV3DGS-UEPlugin

v1.1.4

07 Jun 02:37
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Feature

Added UE5.4 support

特性:

支持UE5.4

v1.1.3

08 Mar 06:04
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Feature

  • Support dragging multiple ply files into the content directory
  • Fix the crash issue when the buffer asset position is incorrect
  • Fix bug in XV3DTools while using wrong path

特性:

  • 支持拖动多个文件Content Browser并导入
  • bug修复: buffer资产位置不正确时候的闪退问题
  • bug修复: XV3DTools 错误路径提示

v1.1.2

02 Feb 11:33
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Feature

  • Supports more types of ply header
  • Fixed flickers when moving objects
  • Update UI

特性:

  • 支持更多类别ply头文件
  • 修复移动物体闪烁的bug
  • 更新UI

v1.1.1

13 Jan 03:27
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Feature

  • Supports clipping a clean niagara for VFX.
  • XV3DTools v1.1.1: Users can now adjust the training iteration.

特性:

  • 更新剪裁功能,实现剪裁出一个干净的niagara来做特效
  • XV3DTools v1.1.1:支持用户调节训练迭代次数

v1.1.0

26 Dec 06:36
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Feature
-Training tools in Windows system (XV3DTools v1.0) to train a given mp4 video to GaussianSplatting ply file
-Automatic lod generation, supporting over 200,000 point clouds in niagara
-fix bug in transform

特性:
-Windows系统下的训练工具(XV3DTools v1.0版本),实现给mp4视频一键训练出GaussianSplatting ply
-自动生成lod,支持200w点以上的超大场景
-修复了transform不正确的bug

v1.0.1

07 Dec 12:29
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Fix bug in v1.0.0:Error while packaging for Windows in UE5.2 and UE5.3

修复v1.0.0的bug:UE5.2和UE5.3下打包出现问题

v1.0.0

28 Nov 08:12
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Initial commit
Feature

  • Niagara-Based High-quality real-time visualizing and rendering for 3D Gaussian Splatting
  • Easily importing and converting from original Gaussian Splatting scene (.ply file) to ours
  • Hybrid-rendering with other UE assets
  • RTS and Geometry Editing
  • Apply VFX effect to Gaussian Splatting scene
  • Support dynamic illumination of Gaussian Splatting scene
  • Automatic ehancement of Gaussian Splatting scene

首次提交
特性:

  • 基于 Niagara 的高质量且实时的 3D Gaussian Splatting 模型渲染
  • 支持原始 Gaussian Splatting 场景(.ply 文件)导入并在UE场景中渲染
  • 与其他 UE 资产混合渲染
  • 旋转, 平移, 缩放
  • 裁剪
  • 动态光照
  • 整体调色
  • 制作VFX效果