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An element weakness / strength factor. -Basically every monster and attack has an element (fire, water, energy, etc...) and some are more restrictive to some attacks then others.
Likely won't be implemented until after magic if I decide to add it.
The text was updated successfully, but these errors were encountered:
## [0.9.8-Alpha.5] - 2019-04-10
### Updated
* Readme.md with some additional controls
### Added
* SDL display to the winning/losing message
* Element types to monsters
* Element types to spells
* Modifier to damage based on elements (Suggestion: #14, partially implemented)
### Fixed
* src/ui/image_error.xpm variable name including file path
An element weakness / strength factor. -Basically every monster and attack has an element (fire, water, energy, etc...) and some are more restrictive to some attacks then others.
Likely won't be implemented until after magic if I decide to add it.
The text was updated successfully, but these errors were encountered: