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v1.38.0 BloodMagic Expansion

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@Krutoy242 Krutoy242 released this 27 May 11:13
· 123 commits to master since this release

v1.38.0 (2024-5-27)

Mods changes

🟢 Added Mods

Icon Summary Reason
Cathedral Cathedral-1.12.2-1.9.9.jar
Extra Chisel Blocks and accessories with a cathedral theme
Provide amazing connected textures with cool looking sticking blocks.
OpenScreens openscreens-1.12.2-1.0.1.jar
More screens for OpenComputers! Hologram screens, flatscreens, and more to come!
Cool looking and takes less space.
IC2-No IC2-No-1.1.jar
A Mod that fix ref and ic2 support
Fixes bugs with some Requious Fracto machines crashing like this one.
Scalar scalar-1.12.2-3.4.1.jar
The Scala 2/3 provider for Cleanroom
This mod required for experemental Java 22 setup. Do nothing on regular Java 8 minecraft runs. For more info, follow 🚀Migrating Java 8 ➜ Java 22 thread on E2E-E discord server.

🟡 Updated Mods

Icon Summary Old / New
CraftTweaker CraftTweaker2-1.12-4.1.20.698
CraftTweaker2-1.12-4.1.20.699
Thaumic Wonders thaumicwonders-1.8.3
thaumicwonders-1.8.4
QMD QMD-1.3.2-1.12.2
QMD-1.3.4-1.12.2
Mekanism Community Edition Mekanism-Community-Edition-1.12.2-9.12.8-Core
Mekanism-Community-Edition-1.12.2-9.12.10-Core
Zen Utils zenutils-1.18.3
zenutils-1.18.9
Particle Culling particleculling-1.12.2-v1.4.2
particleculling-1.12.2-v1.4.3
Universal Tweaks UniversalTweaks-1.12.2-1.10.0
UniversalTweaks-1.12.2-1.11.0
Mekanism Community Edition: GENERATORS Mekanism-Community-Edition-1.12.2-9.12.8-Generators
Mekanism-Community-Edition-1.12.2-9.12.10-Generators
VintageFix vintagefix-0.4.2
vintagefix-0.5.0
Just Enough Magiculture justenoughmagiculture-1.12.2-1.1.3
justenoughmagiculture-1.12.2-1.1.5

⚡ Performance Improvements

  • 🖇⚡Speed up game load by ~20 seconds

    Enable dynamic_resources config option of VintageFix.
    Enabling of this option could cause micro-second freezes when new items appear on screen.
    This performance improvment wasnt enabled since it caused ~30 seconds freeze when opening TConstruct Tool Forge. Now it was fixed embeddedt/VintageFix#67

✨ New Features

  • 🖇🩸Blood Magic expansion
    • meteor now +1 bigger in radius
    • Meteor ritual now required for Skyblock progression since it would be only source of . Previous source from Asteroid Mining replaced to
    • All meteors now x2 times cheaper, from 300K to 1M LP
    • Nuclear meteor now require instead of
    • Meteors now leave smoke traces
    • Meteors now spawning constantly at Kepler 0119 (dim 123) and Kepler 0118 (dim 122)
    • Fix Nether meteor had stone blocks
    • Meteor HEI tab now shows actual numbers of blocks in each meteor
    • All chunk benefication like => in now require instead of . Also inputs and outputs increased x2.
    • Remove from the game since other modded items will be used in recipes instead
    • now using modded items in recipes
    • and all other Sheets can be made using Blood magic
    • Add 12 new alloy recipes in unsing dusts and . List of all added recipes:
  • 🖇🩸Blood Magic expansion: rituals
    • Imperfect zombie ritual now spawning Blight zombie (easy source).
    • Ritual of the Shepherd animals grow x12 times faster (adult in 20 seconds), adults ready to breed again faster, ritual range increased up to 128 blocks radius.
    • Le Vulcanos Frigius can be configured to generate about 30 new blocks, does not consume Alchemical Array.
    • Ritual of Containment range increased.
    • Ritual of the Crusher increased range, speed and fortune level now VIII.
    • Ritual of Magnetism Increase radius by placing blocks under Master Ritual Stone up to 255
    • Serenade of the Nether Generates instead of Lava
    • Ritual of Containment Maximum size increased to a 300-block radius.
    • Laying of the Filler Places blocks each tick and requires only 1 LP per operation.
    • Call of the Zephyr Maximum radius is 255 blocks, gathers items 2 times per second.
    • Mark of the Falling Tower Raw Will actually increasing meteor radius up to 25%.
    • Add quests describing all the changes
  • 🖇⬜Add mob spawning mechanic
    • Need to build structure to spawn mob
    • Spawned with strong potion effects such as Regeneration X
    • Drop when receive damage
    • No actual usage mechanic for now. Just cool looking mob 😅

JEI

  • 🖇🧻Add and sources
  • 🖇🧻Add axing hint
  • 🖇🧻Add Spawn Egg in addition to Mob Soul icon

Recipes

  • 🖇✏️Add new block - [Compressed Coral]
    • Craft with 9 any Coral
    • Spawning around when under water (corals must be able to be placed there)
    • Turned into if not under water
  • 🖇✏️ add new obtainable recipes

    There is no actual progression usage yet. But now you can use it as decoration.

🐛 Fixes

Balance ⚖️

  • 🖇⚖️Rebalance IC2 fruits and crops
    • Mostly all crops grows about x5 times faster
    • Special crops like Meat Rose growth x50 times faster
    • Metal fruits cannot be squeezed into metal anymore. Instead they should be thrown into
    • and output amount nerfed
  • 🖇✏️ rework recipes
    • Now using any BAP egg instead of only Goose one
    • Now require [Uranium-238]
    • Every dye now can be crafted non-tech way in
    • Dye components can be bought from Myrmexes
  • 🖇✏️ cheaper, x8 output
  • 🖇✏️ increase drop to 12-24
  • 🖇✏️ make obtainable only as block in world

    Now, you cant get Ore as item in inventory. This would keep original AS idea that block cant be silk touched.

    • Sources of ore block would be replaced to
    • Essence have lower chance to get from sifting (50% => 10%)
  • 🖇✏️ add recipes in instead of ingots
  • 🖇✏️Add => 9x in
  • 🖇✏️Add magic-only recipe for
  • 🖇✏️add recipe => 16x
  • 🖇✏️Better balance catalysts

    Since one day E2EE would have "Catalyst Singularities", Catalysts ingredients should be easier crafted and not require too much waiting or thouthands of the same resource.

    Changed recipes for:

  • 🖇✏️Buff liquid interaction
    • Chance to get secondary and third block is higher - 11% and 1% respectively. Before this change, it was 5% and 0.15%.
    • Now fluids would not be consumed if common block generated (same as when fluid blocks touch without Chalice).
    • Otherwise consumed 10mb and 100mb of fluids at 20% and 40% chance.
    • Add weights for HEI tab
  • 🖇✏️Increase x10 size of Fluid reserviours on Stella and KELT-6a
  • 🖇✏️Merge Platinum and Iridium meteors, add

    - Remove low-level ores from Meteor
    - Now there would be no-tech source of Mica

  • 🖇✏️Nerf Mineralis ritual
    • Remove NuclearCraft ores from spawn list:
    • Remove
  • 🖇✏️Replace all usages of to

    Now Luminous Powder crafted from the corals and then can be used for crafts

Configs

  • 🖇✏️Lower and mining levels

    This would make them be able to harvested with

    Also fix #368

  • 🖇📄 => add HEI hint
  • 🖇🧩Enable some Universal Tweaks configs

    List of enabled things:

    • Weaken Golem Structure Requirements
    • Weaken Wither Structure Requirements
    • Keep Sent Messages
  • 🖇📝Remove "Deep" from "Deep Ocean Oil Reservoir" name
  • 🖇🪐Move Kepler 0119 (dim 123) and Kepler 0118 (dim 122) closer to the Black Hole

    Allow beautiful views

Mods

Recipes

  • 🖇✏️ add recipes
  • 🖇✏️ add Villager trade
  • 🖇✏️ make 1 recycle recipe instead of 4
  • 🖇✏️Add ThAdds plates recipes for and

  • 🖇✏️fix have removed item ingredient

    Fix #373

  • 🖇✏Fix some Cathedral recipe conflicts with Quark
  • 🖇🦯Thaumcraft: Remove recipes for missing items

    Contributed by TabakaSIM

    • Fix name typo
    • Added hint to Thaumatorium about heat source
    • Fixed bad research knownledge type
    • Remove recipes for missing items