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Reoordena os jogos
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Vou parar com isso de colocar os jogos de estudo de game engine mais pra cima no portfolio, vou por eles lá no final rs.
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MarcosRaoi committed Jan 5, 2024
1 parent b9c8735 commit 2376c09
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74 changes: 37 additions & 37 deletions json/game_cells.json
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"release": "2019/04/25",
"technology": "Javascript / CSS, DOM"
},
"index": 8
"index": 4
},
{
"name": "Tolgar Runner",
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"release": "2019/11/17",
"technology": "GDevelop 5"
},
"index": 10
"index": 8
},
{
"name": "P-shot, vem rir no zap",
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"release": "2020/01/06",
"technology": "GDevelop 5"
},
"index": 18
"index": 15
},
{
"name": "Blue Lightning Ultimate Forca",
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"release": "2019/04/15",
"technology": "jQuery"
},
"index": 15
"index": 12
},
{
"name": "Blue Lightning Snake",
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"release": "2019/04/28",
"technology": "Canvas JS"
},
"index": 16
"index": 13
},
{
"name": "Kuroneko Out! - Whac-A-Mole canvas",
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"release": "2019/05/13",
"technology": "Canvas JS"
},
"index": 19
"index": 16
},
{
"name": "Projeto Monster",
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"release": "2019/05/24",
"technology": "Canvas JS"
},
"index": 29
"index": 26
},
{
"name": "Your Creature: Gamebook Version",
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"release": "2019/09/13",
"technology": "Microsoft Word (rs HTML/CSS)"
},
"index": 21
"index": 18
},
{
"name": "Kuroneko Out! - Phaser version",
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"release": "2020/09/23",
"technology": "Phaser 2"
},
"index": 20
"index": 17
},
{
"name": "Protect Arthur!",
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"release": "2020/06/11",
"technology": "Unity"
},
"index": 7
"index": 3
},
{
"name": "Roma Bingo",
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"release": "2016/05/22",
"technology": "Construct 2"
},
"index": 11
"index": 7
},
{
"name": "GoDodger! VaiPonto!",
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"release": "2021/09/19",
"technology": "Godot Engine"
},
"index": 3
"index": 5
},
{
"name": "Where is My Coxinha?",
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"release": "2016/11/18",
"technology": "Unity WebGL"
},
"index": 17
"index": 14
},
{
"name": "RollABola",
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"release": "2020/05/20",
"technology": "Unity WebGL"
},
"index": 31
"index": 28
},
{
"name": "Pong For Love",
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"release": "2020/05/10",
"technology": "Unity WebGL"
},
"index": 35
"index": 32
},
{
"name": "Mega Homem",
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"release": "2020/05/21",
"technology": "Unity WebGL"
},
"index": 22
"index": 19
},
{
"name": "Economiquiz",
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"release": "2020/05/27",
"technology": "Unity WebGL"
},
"index": 13
"index": 10
},
{
"name": "Waka Waka Racing",
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"release": "2019/12/09",
"technology": "Unity WebGL"
},
"index": 14
"index": 11
},
{
"name": "Nudle Mini Games",
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"release": "2020/07/09",
"technology": "Unity"
},
"index": 30
"index": 27
},
{
"name": "Labyrhythm",
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"release": "2020/09/22",
"technology": "Unity"
},
"index": 33
"index": 30
},
{
"name": "PongMO",
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"release": "2020/08/24",
"technology": "Unity WebGL"
},
"index": 37
"index": 34
},
{
"name": "Breno Chaves: the game",
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"release": "2020/10/04",
"technology": "Unity WebGL"
},
"index": 32
"index": 29
},
{
"name": "Zen Tic-Tac-Toe",
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"release": "2020/10/13",
"technology": "Unity WebGL"
},
"index": 9
"index": 6
},
{
"name": "MMOFPS",
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"release": "2020/07/29",
"technology": "Unity WebGL"
},
"index": 36
"index": 33
},
{
"name": "JumpGame",
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"release": "2020/10/29",
"technology": "Unity"
},
"index": 27
"index": 24
},
{
"name": "Witchy",
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"release": "2020/11/03",
"technology": "Unity WebGL"
},
"index": 38
"index": 35
},
{
"name": "Blue Lightning Breakout",
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"release": "2019/10/22",
"technology": "Unity WebGL"
},
"index": 28
"index": 25
},
{
"name": "Ana's Frog",
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"release": "2022/01/23",
"technology": "Unity WebGL"
},
"index": 12
"index": 9
},
{
"name": "SimPlat",
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"release": "2019/11/10",
"technology": "Unity WebGL"
},
"index": 34
"index": 31
},
{
"name": "Mega Man 2 - Willy Stage 6",
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"release": "2019/09/09",
"technology": "GDevelop 5"
},
"index": 23
"index": 20
},
{
"name": "Fireman vs Zombies",
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"release": "2019/11/07",
"technology": "GDevelop 5"
},
"index": 24
"index": 21
},
{
"name": "Blue Lightning Race Bet",
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"release": "2019/03/28",
"technology": "Javascript / CSS, DOM"
},
"index": 26
"index": 23
},
{
"name": "Flappy Pássaro",
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"release": "2019/06/06",
"technology": "Canvas JS"
},
"index": 25
"index": 22
},
{
"name": "Your Creature Rancher",
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"release": "2023/09/30",
"technology": "Defold"
},
"index": 6
"index": 38
},
{
"name": "Myfiga UE5",
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"release": "2023/12/03",
"technology": "Unreal Engine 5"
},
"index": 4
"index": 36
},
{
"name": "Save the poor princess",
"data": {
"key": "savethepoorprincess",
"info": "Save the poor princess, ou Salve a princessa pobre rs, é um protótipo de jogo feito no GameMaker Studio 2 para estudo da game engine.",
"info": "Save the poor princess, ou Salve a princesa pobre rs, é um protótipo de jogo feito no GameMaker Studio 2 para estudo da game engine.",
"link": "jogos/Save_the_poor_princess",
"target": "",
"platform": "PC / Web",
"language": "GML",
"release": "2024/01/05",
"technology": "GameMaker Studio 2"
},
"index": 5
"index": 37
}
]
6 changes: 5 additions & 1 deletion src/getLocalJson.js
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@@ -1,3 +1,4 @@
// "LOCAL"
// import localJsonGameData from "../json/game_cells.json" assert { type: "json" };
// //import("../json/game_cells.json", {assert: {type: "json"} });

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// return localJsonGameData;
// }

// ============================================================================== //

// "PROD"
export function localGameData() {
return false
}
}
7 changes: 6 additions & 1 deletion texts/release_notes.txt
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=====
v_1.32.0-2 - Reoordena os jogos
Vou parar com isso de colocar os jogos de estudo de game engine mais pra cima no portfolio, vou por eles lá no final rs.

=====
v_1.32.0-1 - Adiciona o Save the poor princess
Jogo feito no GameMaker Studio 2, a verdade é mais um prototipo, porque não gostei muito da engine, e queria acabar o mais rápido possível. Faltou a mecânica diferente de coletar pedra: Com um clique no momento certo com uma barra em movimento, e a mecânica de coletar tecido: sacudindo o ponteiro do mouse em cima do tecido, com a espada. Faltou toda HUD de ferramentas coletadas e à usar, enfim... Mas se fosse pra eu me estender mais nos assets e no projeto, seria melhor usar a Godot, de boa.

Faltou também passar atravessado / sem colidir, com o Tecido

https://github.com/MarcosRaoi/marcosraoi.github.io/commit/b9c8735f807cff618f7dd53f08b22afe90329f6b
=====
v_1.32.0-0 - ADICIONA O GODOT GAME CELLS EDITOR! :D
aEEEEEE, Aeeee!!! Programinha que eu fiz em Godot para me ajudar a editar as GameCells <3
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