Skip to content

Releases: Nukepowered/GregTech4

[4.17.56] Bugfixes in recipes, crashes

06 Aug 13:30
Compare
Choose a tag to compare
  • Improved Large turbines perfomance (#188)

  • Added detailed recipe crashes

  • Fixed IC2 universal cell (#180)

  • Fixed machine right-click

  • Fixed covers (now they are working fine at server) (#147)

  • Fixed covers can be placed at anyting (#192)

  • Fixed crash with recomplied/patched IC2 builds

  • Fixed startup crash (#191)

  • Fixed crash with HBM NTM (#193)

  • Fixed startup crash (#185)

  • Fixed turbines recipes are duping (#186)

[4.16.44] Minor bugfixes

16 Feb 16:52
Compare
Choose a tag to compare

Changelog

  • Fixed E-Furnace dupe invalid item consumption (tested, only E-Furnace was affected)
  • Removed default IC2's generator recipe
  • Added Thick reflector beryllium recipe (ported from 1.6.4)
  • Fixed superconductor's waila name/creative pick

[4.16.40] CraftTweaker support & bug fixes

07 May 16:14
Compare
Choose a tag to compare
  • Added complete machine-recipes CraftTweaker support (MineTweaker3)
  • Refactored superconductors to be non-tickable TEs and wires-only to not consfuse IC2 EnergyNet
  • Fixed NEI overlay bug

[4.15.36] Bug hotfix

17 Aug 02:26
Compare
Choose a tag to compare
  • Fixed incorrect ItemStack comparison. It caused resource dupe.
  • Fixed rare Grinder crushes
  • Added extra debug info

[4.15.35] Getting playable

17 Jun 04:41
Compare
Choose a tag to compare
  • Fixed TE energy amount for recipes
  • Added chinese localization
  • Fixed mortar recipes (#131)
  • Fixed wasting of items in battery slots (#124)
  • Fixed NPE on calling RecipeMap#remove (#129)
  • Tweaked Granite wrong OreDict name (#126)
  • No anymore crash with AOBD (#125)
  • Fixed blocks compression recipes (#132)

[4.15.32] Almost recipes

18 May 07:12
Compare
Choose a tag to compare

Minor changes:

  • Fixed destructpack UI and added ability working with fluids
  • Fixed machine's incorrect output space check, now machines will not stop if overflow of output
  • Fixed machines properly updated while interracting with fluid slot
  • Fixed Advanced Crafting table charging slots
  • Fixed Thermal Expansion recipes RF requirements, not OP now. (Updated)

Revision:

  • Fixed bunch of outdated to IC2 recipes
  • Fixed exception of block creation logic (redstone blocks wasnt working)
  • Added more compat recipe removal :P

[4.14.25] Important fixes

05 May 23:39
Compare
Choose a tag to compare

Important fixes been made in this release:

Minor changes:

  • Added in test mode flexible enchant allow system
    Now in Other.cfg possible to specify enchant IDs which could be applied in anvil to GT tools (We used it for treecapitator)
  • Fixed item duping with pipes while autoextract enabled (#117)
  • Adjusted render for metaitems (#118)
  • Fixed wooden pick nerfed damage
  • Changed all items/blocks registery names (BACKUP UR WORLD!!!!)

Revision changes:

  • Adjusted reinforced iridium blocks to wither damage
  • Updated luminator recipes
  • Removed excess spam in log when TE is not installed
  • Fixed black/red granite, now ore can spawn inside
  • Fixed blast resistance for black/red granite

[4.14.24] Small but pleasant

24 Apr 03:36
Compare
Choose a tag to compare

Some small fixed was affected repository, mostly caused by compat

  • Removed useless string in code causing extra crushes (b777a2c)
  • Fixed fluid render to inventory size (was wrong while using more than x16 textures) (#112)
  • Fixed crush-spam with binnie mods installed (c46af91)
  • Fixed messed other mod recipes (#111)
  • Fixed messed other mod recipes (#113)

[4.14.23] Fixing stuff

19 Apr 04:31
Compare
Choose a tag to compare

In this release mostly fixed compat with mods & startup crushes.

  • Removed 0 slot from all machines
  • Fixed Inventory check for any mods (pipes from any mod will work properly with machines)
  • Fixed steam generation while no usual steam (IC2 steam)
  • Added missed recipes
  • Fixed startup crushed caused null items on output

[4.13.11] Fully stable version

06 Apr 03:07
Compare
Choose a tag to compare

Most of changes affected UI & UX. Mod been tested on dedicated server as well, there was total 3 closed tests. On this stage mod is in working state and could be used anywhere.

Please report any bugs you find!

Minor changes:

  • Rewritten all UIs sync, now we have own packets & handlers
  • Rewriteen fluid display, added fluid slots with UI interaction
  • Added NEI handler for fluid slots
  • Backported Big Plasma Turbine from GT5! (it is a bit different from GT5s since it is using advanced machine casings, not turbine casings as in GT5)
  • Fixed all registries (Recipe, Cover etc) not it is using caching by reg.names insteadof IDs (Easier to port to new verisons, no bugs anymore if world has deleted items)

Revision changes:

  • Fixed Thermal boiler recipes and bugs
  • Fixed ALL locales, now anything could be localized, event UI labels
  • Added some missed recipes
  • Added AE2 compat