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PCE: Fixed "remove sprite limit" not working properly in some scenarios #280

PCE: Fixed "remove sprite limit" not working properly in some scenarios

PCE: Fixed "remove sprite limit" not working properly in some scenarios #280

Triggered via push January 4, 2024 03:35
Status Success
Total duration 15m 6s
Artifacts 7

build.yml

on: push
Matrix: linux
Matrix: macos
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2 warnings
windows
For projects targeting .NET 8.0 and higher, specifying a RuntimeIdentifier will no longer produce a self contained app by default. To continue building self-contained apps, set the SelfContained property to true or use the --self-contained argument.
windows
'seekTimeMs': local variable is initialized but not referenced

Artifacts

Produced during runtime
Name Size
Mesen (Linux - ubuntu-20.04 - clang) Expired
33.5 MB
Mesen (Linux - ubuntu-22.04 - clang) Expired
33.6 MB
Mesen (Linux - ubuntu-22.04 - gcc) Expired
33.6 MB
Mesen (Linux x64 - AppImage) Expired
62.4 MB
Mesen (Windows) Expired
31.8 MB
Mesen (macOS - macos-11) Expired
57.7 MB
Mesen (macOS - macos-12) Expired
57.8 MB