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Five classes are created : Person, Student, Member, Book, Librarian. The Student and Memeber classes are inherited from Person for further status specification purpose. Librarian has the greatest power of all : it inherited from Person and Book, so basically everything.
Basically the same as Lab 03 but here Class concept is used for the game.
Prompt player #1 and #2 for their moves. ( row, column ) If player #2 tempts to place a move that the player #1 already occupied, he/she will be ask to enter another coordinate. Moves of player #1 and #2 will be output on the board on every move.
If the result is a tie, output "TIE" and end the game.
If player #1 won, announced player #1 as the winner and exit the game.
If player #2 won, announced player #2 as the winner and end the game!
I haven't gotten enough time to finish this up but the concept is to create 4 functions to determine the state for the cell and its surrounding. Then these functions will be called based on the cell value on the randomly assigned 10 x 10 board to determine the condition.