Navigation project of Udacity Deep Reinforcement Learning
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Updated
Nov 7, 2019 - Python
Navigation project of Udacity Deep Reinforcement Learning
Deep Reinforcement Learning on Lunar Lander gym environment
Tackling continual learning as part of a project for university
Towards Rehearsal-based Continual Learning at Scale: distributed CL with Horovod + PyTorch
Reinforcement learning of point to point reaching
Deep convolutional Q-Learning project powered by Gym
Collaboration and competition project of Udacity Deep Reinforcement Learning Nanodegree
Rehearsal backend focused on performance, written in C++
Lunar Lander training using Deep-Q-Learning
A Deep Q-Network to play Doom
This project inolved applied Reinfocrcement learnging viz,. Deep Q Learning for the 'cart' to learn to balance the 'pole'
a reinforcement learning agent can play laser hockey
Observe your machine learning to play a video game
A RL agent that learns to play doom's deadly corridor based on DDQN and PER.
Continuous control project of Udacity Deep Reinforcement Learning Nanodegree
Teach a Quadcopter How to Fly!
An Optimistic Approach to the Q-Network Error in Actor-Critic Methods
Safe and Robust Experience Sharing for Deterministic Policy Gradient Algorithms
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