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Archetype
Adrian Papari edited this page Feb 21, 2017
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7 revisions
Archetypes provide a reusable blueprint for new entities. Archetypes have a performance benefit.
Archetype chickenArchetype =
new ArchetypeBuilder()
.add(Pos.class)
.add(Anim.class)
.add(Bounds.class)
.build(world);
int chicken = world.create(chickenArchetype);
Archetype flamingChickenArchetype =
new ArchetypeBuilder(chickenArchetype)
.add(Flaming.class)
.build(world);
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